The AI Storyteller works behind the scenes to tie everything together into a compelling and dynamic storyline
Our second update was published on Kickstarter this morning, and it’s chock full of goodness.
Although there’s some information on the forum badges, and clarification on our DRM policy, the meat lies in the overview of our AI Storyteller. We want the game to offer something unique, allowing it to stand out from the crowd by crafting dynamic story lines whose outcomes are determined by the characters capabilities and their personality.
Players will certainly be able to build 3D starbases, explore exotic new worlds, and wage battles in space and on planetary surfaces, but our gem, the AI Storyteller that is like having a living, breathing Dungeon Master crafting a unique game experience for the player every time the game is played, offering endless replayability.
If you haven’t caught it yet, here’s Quantic Dreams’ demo of the Dark Sorcerer. It is a technology demonstration being used to test out some next generation capabilities for the PS 4. With any luck, games will look like this in real time in the (relatively) near future.
Even if you’re not into the technology of game development, it’s worth watching the video for the humour that has been profusely laced throughout its twelve fantasy-packed minutes.
If you’re interested in game design and development, head over to Coded Gamer. The brand new site is still under development, but there’s already some interesting material beginning to bubble up on its pages.
Kevin Pybus is the evil mastermind behind this shiny new project, and he has one goal: world domination. Okay, he may have a few more, so here’s what he’s got lined up for the site:
Our goal is simple. We want to bring developer and gamer together. Coded Gamer is dedicated to the communities and developers of independent games and is heavily focused on community interactions. We’re here to help dev’s promote their hard work and build a true fan base. Just as equally we’re here to support indie gamers in every way possible. Coded Gamer is made by the indie for the indie. You can find more details about the site’s promising scope here.There’s even the promise of loot and swag for early adopters
There’s even swag in it for you if you sign up early!
So what are you waiting for? Get yourself over to codedgamer.com! There’s even a cool mini-game to verify your password rather than the irritating and eye-warping captcha authentications.
The first glimpse at Titanfall’s trailer would almost seem a suitable substitute for an Avatar 2 trailer. Giant mechs, futuristic infantry bouncing around in three dimensions, and giant spaceships soaring above the battlefield. This is definitely worth watching a couple times.
I love the insight that Star Citizen’s developers are providing in the development process. The link above provides information on how they go about designing the logos they will use in-game. The level of effort being deployed to produce a back story here is very encouraging. It speaks to the attention to detail that Cloud Imperium Games are devoting to creating a living, breathing universe.
I get the sense that it has been a long time since anyone has gone through such effort. Seeing this makes me feel like a giddy kid again, playing some of Chris Roberts’ original digital offerings. I hope it all comes together brilliantly for them.
As a side note, the entry on what it’s like working for Hollywood as a graphic designer blew my mind. Angels and Demons sets 90% graphics work? BAM! I’ll leave it at that.