The making of Halo’s “Spartan Ops” – lessons learned

More 3D World goodness about the making of Halo 4’s cinematics.

The artists that put together this video are incredibly talented. The lighting and photography is gorgeous. There is so much going on with this bit of CG. Of course, that appears to be one of the problems that the development team ran into. They put too much in, more than the eye can perceive on screen. This must have come with a commensurate cost in terms of budget and production time, something that the producers have to keep a very close eye on to avoid scope creep. It isn’t because a particular technology allows you to do more that you should.

Having said this, I am blown away by the piece. It is visually pleasing, and manages to create an emotional attachment with the characters in a short time span.


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