Game design is a tricky position. By far, this is one of the positions that varies from studio to studio, especially depending on size and the products they produce. There is the general position of “game designer,” but there are also more specific roles too.
One of these specific roles might be a Level Designer. For this role designers would be responsible for designing what happens during the level and your playing experience throughout it. They should have a great understanding of what mechanics are fun and where to put them in the level to make the player get the most out of the playing experience. When I think of level design, I always think of games like Little Big Planet, though obviously every game should have level design in it!
Another type of designer is a Content Designer. This type of games designer is more closely involved with the…
View original post 387 more words